Version 1.4 - March 8, 2015
- Fixed some sounds being too loud.
- Added SFX for swinging hammer.
- Added star effect and special sound to Spring Jump to diferenciate it from a regular jump.
- Added optional tutorial stage.
- Fixed display issue in credits.
- Fixed Moon not actually being invincible with invincible setting on.
- Added additional checkpoint in 3-2
- Emgee only has four HP now, instead of five.
- Belial jumps before firing first set of projectiles.
- Minor level modifications.
Version 1.3 - January 21, 2015
- Nerfed Ardnaik placement in level 1-2.
- Sound engine fix: when a sound plays, any instance of the sound already playing is stopped.
- Removed stone hazard in 5-2 after first checkpoint.
- Fixed fireballs interacting with electrical barriers in 5-4 and FINAL.
- Reduced fireball's vertical momentumn on throw.
- Hold UP to throw fireballs higher (but they will be a little slower).
Version 1.2 - October 10, 2014
- Added option to turn off the music credit shown when a song plays.
- Fixed being unable to move diagonally during shooting segments in xinput mode.
- Fixed missing level boundries in 3-4 and 4-2.
- Fixed score not resetting when starting race mode.
- Fixed race timer not counting during shooting segments.
- Fixed level timer counting up in race mode
- Ghillisuit fluff spawns body on death now.
- reduced Azure's health by one hit.
- Emgee and Megafire's bullets in world 5 no longer award points.
- Only the first bullet from any cannon will award points.
- Minor level modifications.
Version 1.1 - October 1, 2014
- Fixed crash related to fighting core in true race mode.
- Fixed World Keys not disapearing right away.
Version 1.0 - First Release - September 30, 2014
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